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public interface AnimationPlayer
An AnimationPlayer plays an Animation by creating an AnimationJob which defines how the Animation advances.
Method Summary | |
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List<AnimationJob> |
getCurrentAnimations()
Returns a List of all uncleared AnimationJobs which have been played by the AnimationPlayer. |
AnimationJob |
playAnimation(Animation animation)
Creates an AnimationJob which plays the given Animation. |
AnimationJob |
playAnimation(Animation animation,
Long start,
Long stop)
Creates an AnimationJob which plays the given Animation. |
void |
removeAnimationJob(AnimationJob job)
Clears an AnimationJob from the List of AnimationJobs from the AnimationPlayer. |
Method Detail |
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AnimationJob playAnimation(Animation animation)
animation
- Animation to play
AnimationJob playAnimation(Animation animation, Long start, Long stop)
animation
- Animation to playstart
- animation start timestop
- animation stop time
List<AnimationJob> getCurrentAnimations()
void removeAnimationJob(AnimationJob job)
job
- AnimationJob to remove
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